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b8f59fef2a
commit
8c22c9d35d
2 changed files with 92 additions and 36 deletions
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@ -7,7 +7,6 @@ rust-version = "1.72"
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[dependencies]
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arc-swap = "1.7.0"
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cosmic-jotdown = { git = "https://git.nations.lol/fnmain/cosmic-jotdown" }
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eframe = { version = "0.26.2", default-features = false, features = [
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"accesskit", # Make egui comptaible with screen readers. NOTE: adds a lot of dependencies.
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@ -24,8 +23,6 @@ image = { version = "0.24.9", features = ["jpeg", "png"] }
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keyframe = { version = "1.1.1", default-features = false }
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log = "0.4"
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range-map = "0.2.0"
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wasm-bindgen = "0.2.92"
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web-sys = { version = "0.3.69", features = ["Window", "History", "PopStateEvent"] }
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# native:
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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@ -35,6 +32,9 @@ env_logger = "0.10"
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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wgpu = { version = "0.19.3", features = ["webgpu", "webgl"] }
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wasm-bindgen-futures = "0.4"
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wasm-bindgen = "0.2.92"
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web-sys = { version = "0.3.69", features = ["Window", "History", "PopStateEvent"] }
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arc-swap = "1.7.0"
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[profile.release]
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82
src/app.rs
82
src/app.rs
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@ -1,12 +1,17 @@
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use std as alloc;
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use std::borrow::Cow;
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#[cfg(target_arch = "wasm32")]
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use std::cell::RefCell;
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#[cfg(target_arch = "wasm32")]
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use std::mem::ManuallyDrop;
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#[cfg(target_arch = "wasm32")]
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use std::ops::Deref;
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use std::ops::DerefMut;
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#[cfg(target_arch = "wasm32")]
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use std::rc::Rc;
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use std::sync::Arc;
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use alloc::cell::RefCell;
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use alloc::mem::ManuallyDrop;
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use alloc::ops::Deref;
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#[cfg(target_arch = "wasm32")]
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use arc_swap::ArcSwapAny;
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use cosmic_jotdown::jotdown::{self, Event, ListKind};
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use cosmic_jotdown::{Indent, INDENT_AMOUNT};
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@ -47,10 +52,13 @@ pub struct Portfolio {
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window: ContextWindow,
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buffer_size: Vec2,
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max_size: Rect,
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#[cfg(target_arch = "wasm32")]
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states: Rc<RefCell<Vec<State>>>,
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#[cfg(target_arch = "wasm32")]
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next_state: Rc<ArcSwapAny<Option<Rc<State>>>>,
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}
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#[cfg(target_arch = "wasm32")]
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#[derive(Clone, Copy)]
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pub enum State {
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Home,
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@ -61,6 +69,7 @@ pub enum State {
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pub struct ContextWindow {
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pub size: Vec2,
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pub text: Vec<(Rect, Indent, ContextBlock)>,
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#[cfg(target_arch = "wasm32")]
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pub name: &'static str,
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}
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@ -226,11 +235,11 @@ impl ContextWindow {
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pub fn set_content(
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&mut self,
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content: &'static Cow<'static, [Event<'static>]>,
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transform: Option<Mat2>,
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name: Option<&'static str>,
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#[cfg(target_arch = "wasm32")] transform: Option<Mat2>,
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#[cfg(target_arch = "wasm32")] name: Option<&'static str>,
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font_system: &mut FontSystem,
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mut max_width: f32,
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states: &mut Vec<State>,
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#[cfg(target_arch = "wasm32")] states: &mut Vec<State>,
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) {
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self.size = Vec2::new(max_width / 1.5, 0.0);
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let mut last_indent = None;
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@ -343,6 +352,7 @@ impl ContextWindow {
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self.size.y += size.y;
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}
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#[cfg(target_arch = "wasm32")]
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if let Some(name) = name {
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self.name = name;
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let state = states.len();
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@ -410,9 +420,15 @@ impl Portfolio {
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// Load previous app state (if any).
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// Note that you must enable the `persistence` feature for this to work.
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let states = Rc::new(RefCell::new(Vec::new()));
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#[cfg(target_arch = "wasm32")]
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let states;
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#[cfg(target_arch = "wasm32")]
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let next_state;
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#[cfg(target_arch = "wasm32")]
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{
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states = Rc::new(RefCell::new(Vec::new()));
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let pop_state = Rc::clone(&states);
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let next_state = Rc::new(ArcSwapAny::new(None));
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next_state = Rc::new(ArcSwapAny::new(None));
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let pop_next_state = Rc::clone(&next_state);
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let popstate_closure =
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ManuallyDrop::new(wasm_bindgen::closure::Closure::<dyn FnMut(_)>::new(
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@ -432,6 +448,7 @@ impl Portfolio {
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.set_onpopstate(Some(wasm_bindgen::JsCast::unchecked_ref(
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popstate_closure.as_ref(),
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)));
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}
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egui_extras::install_image_loaders(&cc.egui_ctx);
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let mut font_system = FontSystem::new();
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@ -486,12 +503,19 @@ impl Portfolio {
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buffer_size,
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window: ContextWindow::default(),
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max_size: Rect::ZERO,
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#[cfg(target_arch = "wasm32")]
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states,
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#[cfg(target_arch = "wasm32")]
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next_state,
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}
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}
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pub fn click(&mut self, ui: &egui::Ui, transform: Option<Mat2>, push_state: bool) {
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pub fn click(
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&mut self,
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ui: &egui::Ui,
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transform: Option<Mat2>,
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#[cfg(target_arch = "wasm32")] push_state: bool,
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) {
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self.from_size = self.to_size;
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self.from_pos = self.to_pos;
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self.click_time_offset = ui.input(|i| i.time);
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@ -499,6 +523,7 @@ impl Portfolio {
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self.to_size = 0.6;
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self.to_pos = [0.0, 0.0];
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self.zoomed = false;
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#[cfg(target_arch = "wasm32")]
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if push_state {
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let mut states = self.states.borrow_mut();
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let state = states.len();
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@ -596,6 +621,7 @@ impl Portfolio {
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);
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}
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#[cfg(target_arch = "wasm32")]
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fn update_state(&mut self, ui: &mut egui::Ui) {
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if let Some(state) = self.next_state.load().deref() {
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log::info!("update_state");
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@ -632,6 +658,7 @@ impl eframe::App for Portfolio {
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.frame(Frame::default().fill(Color32::BLACK))
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.show(ctx, |ui| {
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self.update_customs(ui);
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#[cfg(target_arch = "wasm32")]
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self.update_state(ui);
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self.custom.custom_painting(ui);
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if ui.max_rect() != self.max_size {
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@ -921,7 +948,12 @@ impl eframe::App for Portfolio {
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self.image_zoomed = false;
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});
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} else if icon_link.is_none() {
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self.click(ui, None, true);
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self.click(
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ui,
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None,
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#[cfg(target_arch = "wasm32")]
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true,
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);
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}
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}
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} else {
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@ -938,13 +970,21 @@ impl eframe::App for Portfolio {
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}
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if name_resp.clicked() {
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self.click(ui, None, true);
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self.click(
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ui,
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None,
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#[cfg(target_arch = "wasm32")]
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true,
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);
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self.window.set_content(
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&ABOUT_ME,
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#[cfg(target_arch = "wasm32")]
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None,
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#[cfg(target_arch = "wasm32")]
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Some("About Me"),
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self.font_system.lock().deref_mut(),
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ui.max_rect().width(),
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#[cfg(target_arch = "wasm32")]
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self.states.borrow_mut().deref_mut(),
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);
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}
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@ -991,13 +1031,21 @@ impl eframe::App for Portfolio {
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if response.clicked() {
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self.window.set_content(
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i.content,
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#[cfg(target_arch = "wasm32")]
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Some(transform),
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#[cfg(target_arch = "wasm32")]
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Some(i.name),
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self.font_system.lock().deref_mut(),
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ui.max_rect().width(),
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#[cfg(target_arch = "wasm32")]
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self.states.borrow_mut().deref_mut(),
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);
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self.click(ui, Some(transform), true);
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self.click(
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ui,
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Some(transform),
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#[cfg(target_arch = "wasm32")]
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true,
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);
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scroll_area.state.offset = Vec2::ZERO;
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scroll_area.state.store(ui.ctx(), scroll_area.id);
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}
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let transform = glam::Mat2::from_angle((-icon.angle_at).to_radians());
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self.window.set_content(
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icon.content,
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#[cfg(target_arch = "wasm32")]
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Some(transform),
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#[cfg(target_arch = "wasm32")]
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Some(icon.name),
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self.font_system.lock().deref_mut(),
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ui.max_rect().width(),
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#[cfg(target_arch = "wasm32")]
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self.states.borrow_mut().deref_mut(),
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);
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self.zoomed = false;
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self.click(ui, Some(transform), true);
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self.click(
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ui,
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Some(transform),
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#[cfg(target_arch = "wasm32")]
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true,
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);
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self.zoomed = true;
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scroll_area.state.offset = Vec2::ZERO;
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