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					 6 changed files with 107 additions and 157 deletions
				
			
		
							
								
								
									
										10
									
								
								Cargo.toml
									
										
									
									
									
								
							
							
						
						
									
										10
									
								
								Cargo.toml
									
										
									
									
									
								
							| 
						 | 
				
			
			@ -1,18 +1,18 @@
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		|||
[package]
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name = "glyphon"
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description = "Fast, simple 2D text rendering for wgpu"
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version = "0.5.0"
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version = "0.3.0"
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edition = "2021"
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homepage = "https://github.com/grovesNL/glyphon.git"
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repository = "https://github.com/grovesNL/glyphon"
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license = "MIT OR Apache-2.0 OR Zlib"
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[dependencies]
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wgpu = "0.19"
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wgpu = "0.18"
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etagere = "0.2.10"
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lru = "0.12.1"
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cosmic-text = "0.11.2"
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cosmic-text = "0.10"
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lru = "0.11"
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[dev-dependencies]
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winit = { version = "0.29.10", features = ["rwh_05"] }
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winit = "0.28.7"
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pollster = "0.3.0"
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| 
						 | 
				
			
			
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| 
						 | 
				
			
			@ -11,12 +11,10 @@ use wgpu::{
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use winit::{
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    dpi::LogicalSize,
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    event::{Event, WindowEvent},
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    event_loop::EventLoop,
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    event_loop::{ControlFlow, EventLoop},
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    window::WindowBuilder,
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};
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use std::sync::Arc;
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fn main() {
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    pollster::block_on(run());
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}
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| 
						 | 
				
			
			@ -24,12 +22,12 @@ fn main() {
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async fn run() {
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    // Set up window
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    let (width, height) = (800, 600);
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    let event_loop = EventLoop::new().unwrap();
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    let window = Arc::new(WindowBuilder::new()
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    let event_loop = EventLoop::new();
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    let window = WindowBuilder::new()
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        .with_inner_size(LogicalSize::new(width as f64, height as f64))
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        .with_title("glyphon hello world")
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        .build(&event_loop)
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        .unwrap());
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        .unwrap();
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    let size = window.inner_size();
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    let scale_factor = window.scale_factor();
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| 
						 | 
				
			
			@ -43,15 +41,14 @@ async fn run() {
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        .request_device(
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            &DeviceDescriptor {
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                label: None,
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                required_features: Features::empty(),
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                required_limits: Limits::downlevel_defaults(),
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                features: Features::empty(),
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                limits: Limits::downlevel_defaults(),
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            },
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            None,
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        )
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        .await
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        .unwrap();
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    let surface = instance.create_surface(window.clone()).expect("Create surface");
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    let surface = unsafe { instance.create_surface(&window) }.expect("Create surface");
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    let swapchain_format = TextureFormat::Bgra8UnormSrgb;
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    let mut config = SurfaceConfiguration {
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        usage: TextureUsages::RENDER_ATTACHMENT,
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| 
						 | 
				
			
			@ -61,7 +58,6 @@ async fn run() {
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        present_mode: PresentMode::Fifo,
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        alpha_mode: CompositeAlphaMode::Opaque,
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        view_formats: vec![],
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        desired_maximum_frame_latency: 2,
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    };
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    surface.configure(&device, &config);
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| 
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			@ -80,80 +76,84 @@ async fn run() {
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    buffer.set_text(&mut font_system, "Hello world! 👋\nThis is rendered with 🦅 glyphon 🦁\nThe text below should be partially clipped.\na b c d e f g h i j k l m n o p q r s t u v w x y z", Attrs::new().family(Family::SansSerif), Shaping::Advanced);
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    buffer.shape_until_scroll(&mut font_system);
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    event_loop
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        .run(move |event, target| {
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            if let Event::WindowEvent {
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                window_id: _,
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                event,
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		||||
            } = event
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		||||
            {
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                match event {
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                    WindowEvent::Resized(size) => {
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                        config.width = size.width;
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                        config.height = size.height;
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                        surface.configure(&device, &config);
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                        window.request_redraw();
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                    }
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                    WindowEvent::RedrawRequested => {
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                        text_renderer
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                            .prepare(
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                                &device,
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                                &queue,
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                                &mut font_system,
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                                &mut atlas,
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                                Resolution {
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                                    width: config.width,
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                                    height: config.height,
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                                },
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                                [TextArea {
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                                    buffer: &buffer,
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                                    left: 10.0,
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                                    top: 10.0,
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                                    scale: 1.0,
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                                    bounds: TextBounds {
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                                        left: 0,
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                                        top: 0,
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                                        right: 600,
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                                        bottom: 160,
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                                    },
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                                    default_color: Color::rgb(255, 255, 255),
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                                }],
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                                &mut cache,
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                            )
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                            .unwrap();
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    event_loop.run(move |event, _, control_flow| {
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        let _ = (&instance, &adapter);
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                        let frame = surface.get_current_texture().unwrap();
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                        let view = frame.texture.create_view(&TextureViewDescriptor::default());
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                        let mut encoder = device
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                            .create_command_encoder(&CommandEncoderDescriptor { label: None });
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                        {
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                            let mut pass = encoder.begin_render_pass(&RenderPassDescriptor {
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                                label: None,
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                                color_attachments: &[Some(RenderPassColorAttachment {
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                                    view: &view,
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                                    resolve_target: None,
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                                    ops: Operations {
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                                        load: LoadOp::Clear(wgpu::Color::BLACK),
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                                        store: wgpu::StoreOp::Store,
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                                    },
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                                })],
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                                depth_stencil_attachment: None,
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                                timestamp_writes: None,
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                                occlusion_query_set: None,
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                            });
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                            text_renderer.render(&atlas, &mut pass).unwrap();
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                        }
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                        queue.submit(Some(encoder.finish()));
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                        frame.present();
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                        atlas.trim();
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                    }
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                    WindowEvent::CloseRequested => target.exit(),
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                    _ => {}
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                }
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        *control_flow = ControlFlow::Poll;
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        match event {
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            Event::WindowEvent {
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                event: WindowEvent::Resized(size),
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                ..
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            } => {
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                config.width = size.width;
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                config.height = size.height;
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                surface.configure(&device, &config);
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                window.request_redraw();
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            }
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		||||
        })
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		||||
        .unwrap();
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            Event::RedrawRequested(_) => {
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                text_renderer
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                    .prepare(
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                        &device,
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                        &queue,
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                        &mut font_system,
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		||||
                        &mut atlas,
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                        Resolution {
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                            width: config.width,
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                            height: config.height,
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                        },
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                        [TextArea {
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                            buffer: &buffer,
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                            left: 10.0,
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                            top: 10.0,
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                            scale: 1.0,
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                            bounds: TextBounds {
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                                left: 0,
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                                top: 0,
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                                right: 600,
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                                bottom: 160,
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                            },
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                            default_color: Color::rgb(255, 255, 255),
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		||||
                        }],
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                        &mut cache,
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		||||
                    )
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                    .unwrap();
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		||||
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                let frame = surface.get_current_texture().unwrap();
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                let view = frame.texture.create_view(&TextureViewDescriptor::default());
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                let mut encoder =
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                    device.create_command_encoder(&CommandEncoderDescriptor { label: None });
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		||||
                {
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                    let mut pass = encoder.begin_render_pass(&RenderPassDescriptor {
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                        label: None,
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                        color_attachments: &[Some(RenderPassColorAttachment {
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                            view: &view,
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		||||
                            resolve_target: None,
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		||||
                            ops: Operations {
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                                load: LoadOp::Clear(wgpu::Color::BLACK),
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                                store: wgpu::StoreOp::Store,
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		||||
                            },
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		||||
                        })],
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		||||
                        depth_stencil_attachment: None,
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		||||
                        timestamp_writes: None,
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                        occlusion_query_set: None,
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		||||
                    });
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                    text_renderer.render(&atlas, &mut pass).unwrap();
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		||||
                }
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                queue.submit(Some(encoder.finish()));
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		||||
                frame.present();
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                atlas.trim();
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		||||
            }
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            Event::WindowEvent {
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                event: WindowEvent::CloseRequested,
 | 
			
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                ..
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		||||
            } => *control_flow = ControlFlow::Exit,
 | 
			
		||||
            Event::MainEventsCleared => {
 | 
			
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                window.request_redraw();
 | 
			
		||||
            }
 | 
			
		||||
            _ => {}
 | 
			
		||||
        }
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		||||
    });
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}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -51,7 +51,7 @@ pub(crate) struct GlyphToRender {
 | 
			
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    dim: [u16; 2],
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    uv: [u16; 2],
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    color: u32,
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    content_type_with_srgb: [u16; 2],
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    content_type: u32,
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    depth: f32,
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		||||
}
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		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -111,8 +111,6 @@ pub struct TextArea<'a> {
 | 
			
		|||
    /// The visible bounds of the text area. This is used to clip the text and doesn't have to
 | 
			
		||||
    /// match the `left` and `top` values.
 | 
			
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    pub bounds: TextBounds,
 | 
			
		||||
    /// The default color of the text area.
 | 
			
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    // The default color of the text area.
 | 
			
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    pub default_color: Color,
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    /// The opacity to set the text area to (in gamma space)
 | 
			
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    pub opacity: f32,
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -4,7 +4,7 @@ struct VertexInput {
 | 
			
		|||
    @location(1) dim: u32,
 | 
			
		||||
    @location(2) uv: u32,
 | 
			
		||||
    @location(3) color: u32,
 | 
			
		||||
    @location(4) content_type_with_srgb: u32,
 | 
			
		||||
    @location(4) content_type: u32,
 | 
			
		||||
    @location(5) depth: f32,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -32,14 +32,6 @@ var mask_atlas_texture: texture_2d<f32>;
 | 
			
		|||
@group(0) @binding(3)
 | 
			
		||||
var atlas_sampler: sampler;
 | 
			
		||||
 | 
			
		||||
fn srgb_to_linear(c: f32) -> f32 {
 | 
			
		||||
    if c <= 0.04045 {
 | 
			
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        return c / 12.92;
 | 
			
		||||
    } else {
 | 
			
		||||
        return pow((c + 0.055) / 1.055, 2.4);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@vertex
 | 
			
		||||
fn vs_main(in_vert: VertexInput) -> VertexOutput {
 | 
			
		||||
    var pos = in_vert.pos;
 | 
			
		||||
| 
						 | 
				
			
			@ -77,31 +69,15 @@ fn vs_main(in_vert: VertexInput) -> VertexOutput {
 | 
			
		|||
 | 
			
		||||
    vert_output.position.y *= -1.0;
 | 
			
		||||
 | 
			
		||||
    let content_type = in_vert.content_type_with_srgb & 0xffffu;
 | 
			
		||||
    let srgb = (in_vert.content_type_with_srgb & 0xffff0000u) >> 16u;
 | 
			
		||||
 | 
			
		||||
    switch srgb {
 | 
			
		||||
        case 0u: {
 | 
			
		||||
            vert_output.color = vec4<f32>(
 | 
			
		||||
                f32((color & 0x00ff0000u) >> 16u) / 255.0,
 | 
			
		||||
                f32((color & 0x0000ff00u) >> 8u) / 255.0,
 | 
			
		||||
                f32(color & 0x000000ffu) / 255.0,
 | 
			
		||||
                f32((color & 0xff000000u) >> 24u) / 255.0,
 | 
			
		||||
            );
 | 
			
		||||
        }
 | 
			
		||||
        case 1u: {
 | 
			
		||||
            vert_output.color = vec4<f32>(
 | 
			
		||||
                srgb_to_linear(f32((color & 0x00ff0000u) >> 16u) / 255.0),
 | 
			
		||||
                srgb_to_linear(f32((color & 0x0000ff00u) >> 8u) / 255.0),
 | 
			
		||||
                srgb_to_linear(f32(color & 0x000000ffu) / 255.0),
 | 
			
		||||
                f32((color & 0xff000000u) >> 24u) / 255.0,
 | 
			
		||||
            );
 | 
			
		||||
        }
 | 
			
		||||
        default: {}
 | 
			
		||||
    }
 | 
			
		||||
    vert_output.color = vec4<f32>(
 | 
			
		||||
        f32((color & 0x00ff0000u) >> 16u),
 | 
			
		||||
        f32((color & 0x0000ff00u) >> 8u),
 | 
			
		||||
        f32(color & 0x000000ffu),
 | 
			
		||||
        f32((color & 0xff000000u) >> 24u),
 | 
			
		||||
    ) / 255.0;
 | 
			
		||||
 | 
			
		||||
    var dim: vec2<u32> = vec2(0u);
 | 
			
		||||
    switch content_type {
 | 
			
		||||
    switch in_vert.content_type {
 | 
			
		||||
        case 0u: {
 | 
			
		||||
            dim = textureDimensions(color_atlas_texture);
 | 
			
		||||
            break;
 | 
			
		||||
| 
						 | 
				
			
			@ -113,7 +89,7 @@ fn vs_main(in_vert: VertexInput) -> VertexOutput {
 | 
			
		|||
        default: {}
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    vert_output.content_type = content_type;
 | 
			
		||||
    vert_output.content_type = in_vert.content_type;
 | 
			
		||||
 | 
			
		||||
    vert_output.uv = vec2<f32>(uv) / vec2<f32>(dim);
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -131,10 +131,8 @@ impl InnerAtlas {
 | 
			
		|||
            return false;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        // Grow each dimension by a factor of 2. The growth factor was chosen to match the growth
 | 
			
		||||
        // factor of `Vec`.`
 | 
			
		||||
        const GROWTH_FACTOR: u32 = 2;
 | 
			
		||||
        let new_size = (self.size * GROWTH_FACTOR).min(self.max_texture_dimension_2d);
 | 
			
		||||
        // TODO: Better resizing logic (?)
 | 
			
		||||
        let new_size = (self.size + Self::INITIAL_SIZE).min(self.max_texture_dimension_2d);
 | 
			
		||||
 | 
			
		||||
        self.packer.grow(size2(new_size as i32, new_size as i32));
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -271,7 +269,6 @@ pub struct TextAtlas {
 | 
			
		|||
    pub(crate) shader: ShaderModule,
 | 
			
		||||
    pub(crate) vertex_buffers: [wgpu::VertexBufferLayout<'static>; 1],
 | 
			
		||||
    pub(crate) format: TextureFormat,
 | 
			
		||||
    pub(crate) color_mode: ColorMode,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
impl TextAtlas {
 | 
			
		||||
| 
						 | 
				
			
			@ -451,7 +448,6 @@ impl TextAtlas {
 | 
			
		|||
            shader,
 | 
			
		||||
            vertex_buffers,
 | 
			
		||||
            format,
 | 
			
		||||
            color_mode,
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,6 +1,6 @@
 | 
			
		|||
use crate::{
 | 
			
		||||
    ColorMode, FontSystem, GlyphDetails, GlyphToRender, GpuCacheStatus, Params, PrepareError,
 | 
			
		||||
    RenderError, Resolution, SwashCache, SwashContent, TextArea, TextAtlas,
 | 
			
		||||
    FontSystem, GlyphDetails, GlyphToRender, GpuCacheStatus, Params, PrepareError, RenderError,
 | 
			
		||||
    Resolution, SwashCache, SwashContent, TextArea, TextAtlas,
 | 
			
		||||
};
 | 
			
		||||
use std::{iter, mem::size_of, slice, sync::Arc};
 | 
			
		||||
use wgpu::{
 | 
			
		||||
| 
						 | 
				
			
			@ -268,13 +268,6 @@ impl TextRenderer {
 | 
			
		|||
                        None => text_area.default_color,
 | 
			
		||||
                    };
 | 
			
		||||
 | 
			
		||||
                    let color = cosmic_text::Color::rgba(
 | 
			
		||||
                        (color.r() as f32 * text_area.opacity + 0.5) as u8,
 | 
			
		||||
                        (color.g() as f32 * text_area.opacity + 0.5) as u8,
 | 
			
		||||
                        (color.b() as f32 * text_area.opacity + 0.5) as u8,
 | 
			
		||||
                        (color.a() as f32 * text_area.opacity + 0.5) as u8,
 | 
			
		||||
                    );
 | 
			
		||||
 | 
			
		||||
                    let depth = metadata_to_depth(glyph.metadata);
 | 
			
		||||
 | 
			
		||||
                    glyph_vertices.extend(
 | 
			
		||||
| 
						 | 
				
			
			@ -283,13 +276,7 @@ impl TextRenderer {
 | 
			
		|||
                            dim: [width as u16, height as u16],
 | 
			
		||||
                            uv: [atlas_x, atlas_y],
 | 
			
		||||
                            color: color.0,
 | 
			
		||||
                            content_type_with_srgb: [
 | 
			
		||||
                                content_type as u16,
 | 
			
		||||
                                match atlas.color_mode {
 | 
			
		||||
                                    ColorMode::Accurate => TextColorConversion::ConvertToLinear,
 | 
			
		||||
                                    ColorMode::Web => TextColorConversion::None,
 | 
			
		||||
                                } as u16,
 | 
			
		||||
                            ],
 | 
			
		||||
                            content_type: content_type as u32,
 | 
			
		||||
                            depth,
 | 
			
		||||
                        })
 | 
			
		||||
                        .take(4),
 | 
			
		||||
| 
						 | 
				
			
			@ -418,20 +405,13 @@ impl TextRenderer {
 | 
			
		|||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[repr(u16)]
 | 
			
		||||
#[repr(u32)]
 | 
			
		||||
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
 | 
			
		||||
pub enum ContentType {
 | 
			
		||||
    Color = 0,
 | 
			
		||||
    Mask = 1,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#[repr(u16)]
 | 
			
		||||
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
 | 
			
		||||
enum TextColorConversion {
 | 
			
		||||
    None = 0,
 | 
			
		||||
    ConvertToLinear = 1,
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fn next_copy_buffer_size(size: u64) -> u64 {
 | 
			
		||||
    let align_mask = COPY_BUFFER_ALIGNMENT - 1;
 | 
			
		||||
    ((size.next_power_of_two() + align_mask) & !align_mask).max(COPY_BUFFER_ALIGNMENT)
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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