Grow internal packer
and re-upload glyphs automatically
This commit is contained in:
parent
a74ce29c1a
commit
f64771c2c3
5 changed files with 86 additions and 30 deletions
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@ -9,7 +9,7 @@ license = "MIT OR Apache-2.0 OR Zlib"
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[dependencies]
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[dependencies]
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wgpu = "0.16"
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wgpu = "0.16"
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etagere = "0.2.6"
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etagere = { git = "https://github.com/hecrj/etagere.git", rev = "4ee873d5c412d31237cd51efdcfdc7a0afd1953b" }
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cosmic-text = "0.8"
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cosmic-text = "0.8"
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lru = "0.9"
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lru = "0.9"
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@ -1,4 +1,3 @@
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use crate::ContentType;
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use std::{
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use std::{
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error::Error,
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error::Error,
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fmt::{self, Display, Formatter},
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fmt::{self, Display, Formatter},
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@ -7,7 +6,7 @@ use std::{
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/// An error that occurred while preparing text for rendering.
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/// An error that occurred while preparing text for rendering.
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#[derive(Clone, Copy, Debug, Eq, PartialEq)]
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#[derive(Clone, Copy, Debug, Eq, PartialEq)]
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pub enum PrepareError {
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pub enum PrepareError {
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AtlasFull(ContentType),
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AtlasFull,
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}
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}
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impl Display for PrepareError {
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impl Display for PrepareError {
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@ -10,9 +10,10 @@ mod text_render;
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pub use error::{PrepareError, RenderError};
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pub use error::{PrepareError, RenderError};
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pub use text_atlas::{ColorMode, TextAtlas};
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pub use text_atlas::{ColorMode, TextAtlas};
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pub use text_render::ContentType;
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pub use text_render::TextRenderer;
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pub use text_render::TextRenderer;
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use text_render::ContentType;
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// Re-export all top-level types from `cosmic-text` for convenience.
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// Re-export all top-level types from `cosmic-text` for convenience.
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pub use cosmic_text::{
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pub use cosmic_text::{
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self, fontdb, Action, Affinity, Attrs, AttrsList, AttrsOwned, Buffer, BufferLine, CacheKey,
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self, fontdb, Action, Affinity, Attrs, AttrsList, AttrsOwned, Buffer, BufferLine, CacheKey,
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@ -1,4 +1,7 @@
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use crate::{text_render::ContentType, CacheKey, GlyphDetails, GlyphToRender, Params, Resolution};
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use crate::{
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text_render::ContentType, CacheKey, FontSystem, GlyphDetails, GlyphToRender, GpuCacheStatus,
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Params, Resolution, SwashCache,
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};
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use etagere::{size2, Allocation, BucketedAtlasAllocator};
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use etagere::{size2, Allocation, BucketedAtlasAllocator};
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use lru::LruCache;
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use lru::LruCache;
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use std::{borrow::Cow, collections::HashSet, mem::size_of, num::NonZeroU64, sync::Arc};
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use std::{borrow::Cow, collections::HashSet, mem::size_of, num::NonZeroU64, sync::Arc};
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@ -6,11 +9,12 @@ use wgpu::{
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BindGroup, BindGroupDescriptor, BindGroupEntry, BindGroupLayout, BindGroupLayoutEntry,
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BindGroup, BindGroupDescriptor, BindGroupEntry, BindGroupLayout, BindGroupLayoutEntry,
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BindingResource, BindingType, BlendState, Buffer, BufferBindingType, BufferDescriptor,
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BindingResource, BindingType, BlendState, Buffer, BufferBindingType, BufferDescriptor,
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BufferUsages, ColorTargetState, ColorWrites, DepthStencilState, Device, Extent3d, FilterMode,
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BufferUsages, ColorTargetState, ColorWrites, DepthStencilState, Device, Extent3d, FilterMode,
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FragmentState, MultisampleState, PipelineLayout, PipelineLayoutDescriptor, PrimitiveState,
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FragmentState, ImageCopyTexture, ImageDataLayout, MultisampleState, Origin3d, PipelineLayout,
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Queue, RenderPipeline, RenderPipelineDescriptor, Sampler, SamplerBindingType,
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PipelineLayoutDescriptor, PrimitiveState, Queue, RenderPipeline, RenderPipelineDescriptor,
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SamplerDescriptor, ShaderModule, ShaderModuleDescriptor, ShaderSource, ShaderStages, Texture,
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Sampler, SamplerBindingType, SamplerDescriptor, ShaderModule, ShaderModuleDescriptor,
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TextureDescriptor, TextureDimension, TextureFormat, TextureSampleType, TextureUsages,
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ShaderSource, ShaderStages, Texture, TextureAspect, TextureDescriptor, TextureDimension,
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TextureView, TextureViewDescriptor, TextureViewDimension, VertexFormat, VertexState,
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TextureFormat, TextureSampleType, TextureUsages, TextureView, TextureViewDescriptor,
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TextureViewDimension, VertexFormat, VertexState,
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};
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};
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#[allow(dead_code)]
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#[allow(dead_code)]
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@ -78,20 +82,19 @@ impl InnerAtlas {
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}
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}
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// Try to free least recently used allocation
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// Try to free least recently used allocation
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let (_, mut value) = self.glyph_cache.peek_lru()?;
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let (mut key, mut value) = self.glyph_cache.peek_lru()?;
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while value.atlas_id.is_none() {
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while value.atlas_id.is_none() {
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let _ = self.glyph_cache.pop_lru();
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let _ = self.glyph_cache.pop_lru();
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(_, value) = self.glyph_cache.peek_lru()?;
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(key, value) = self.glyph_cache.peek_lru()?;
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}
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}
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let (key, value) = self.glyph_cache.pop_lru().unwrap();
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if self.glyphs_in_use.contains(&key) {
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if self.glyphs_in_use.contains(&key) {
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return None;
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return None;
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}
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}
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let (_, value) = self.glyph_cache.pop_lru().unwrap();
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self.packer.deallocate(value.atlas_id.unwrap());
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self.packer.deallocate(value.atlas_id.unwrap());
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}
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}
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}
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}
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@ -110,7 +113,13 @@ impl InnerAtlas {
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self.glyphs_in_use.insert(glyph);
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self.glyphs_in_use.insert(glyph);
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}
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}
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pub(crate) fn grow(&mut self, device: &wgpu::Device) -> bool {
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pub(crate) fn grow(
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&mut self,
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device: &wgpu::Device,
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queue: &wgpu::Queue,
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font_system: &mut FontSystem,
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cache: &mut SwashCache,
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) -> bool {
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if self.size >= self.max_texture_dimension_2d {
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if self.size >= self.max_texture_dimension_2d {
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return false;
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return false;
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}
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}
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@ -118,7 +127,7 @@ impl InnerAtlas {
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// TODO: Better resizing logic (?)
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// TODO: Better resizing logic (?)
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let new_size = (self.size + Self::INITIAL_SIZE).min(self.max_texture_dimension_2d);
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let new_size = (self.size + Self::INITIAL_SIZE).min(self.max_texture_dimension_2d);
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self.packer = BucketedAtlasAllocator::new(size2(new_size as i32, new_size as i32));
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self.packer.grow(size2(new_size as i32, new_size as i32));
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// Create a texture to use for our atlas
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// Create a texture to use for our atlas
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self.texture = device.create_texture(&TextureDescriptor {
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self.texture = device.create_texture(&TextureDescriptor {
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@ -136,12 +145,46 @@ impl InnerAtlas {
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view_formats: &[],
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view_formats: &[],
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});
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});
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// Re-upload glyphs
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for (&cache_key, glyph) in &self.glyph_cache {
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let (x, y) = match glyph.gpu_cache {
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GpuCacheStatus::InAtlas { x, y, .. } => (x, y),
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GpuCacheStatus::SkipRasterization => continue,
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};
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let image = cache.get_image_uncached(font_system, cache_key).unwrap();
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let width = image.placement.width as usize;
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let height = image.placement.height as usize;
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queue.write_texture(
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ImageCopyTexture {
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texture: &self.texture,
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mip_level: 0,
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origin: Origin3d {
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x: x as u32,
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y: y as u32,
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z: 0,
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},
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aspect: TextureAspect::All,
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},
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&image.data,
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ImageDataLayout {
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offset: 0,
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bytes_per_row: Some(width as u32 * self.kind.num_channels() as u32),
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rows_per_image: None,
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},
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Extent3d {
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width: width as u32,
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height: height as u32,
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depth_or_array_layers: 1,
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},
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);
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}
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self.texture_view = self.texture.create_view(&TextureViewDescriptor::default());
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self.texture_view = self.texture.create_view(&TextureViewDescriptor::default());
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self.size = new_size;
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self.size = new_size;
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self.glyph_cache.clear();
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self.glyphs_in_use.clear();
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true
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true
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}
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}
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@ -406,18 +449,24 @@ impl TextAtlas {
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self.color_atlas.trim();
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self.color_atlas.trim();
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}
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}
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pub fn grow(&mut self, device: &wgpu::Device, content_type: ContentType) -> bool {
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pub(crate) fn grow(
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&mut self,
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device: &wgpu::Device,
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queue: &wgpu::Queue,
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font_system: &mut FontSystem,
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cache: &mut SwashCache,
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content_type: ContentType,
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) -> bool {
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let did_grow = match content_type {
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let did_grow = match content_type {
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ContentType::Mask => self.mask_atlas.grow(device),
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ContentType::Mask => self.mask_atlas.grow(device, queue, font_system, cache),
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ContentType::Color => self.color_atlas.grow(device),
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ContentType::Color => self.color_atlas.grow(device, queue, font_system, cache),
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};
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};
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if did_grow {
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if did_grow {
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self.rebind(device);
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self.rebind(device);
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true
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} else {
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false
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}
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}
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did_grow
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}
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}
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pub(crate) fn glyph(&self, glyph: &CacheKey) -> Option<&GlyphDetails> {
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pub(crate) fn glyph(&self, glyph: &CacheKey) -> Option<&GlyphDetails> {
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@ -118,13 +118,20 @@ impl TextRenderer {
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let should_rasterize = width > 0 && height > 0;
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let should_rasterize = width > 0 && height > 0;
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let (gpu_cache, atlas_id, inner) = if should_rasterize {
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let (gpu_cache, atlas_id, inner) = if should_rasterize {
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let inner = atlas.inner_for_content_mut(content_type);
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let mut inner = atlas.inner_for_content_mut(content_type);
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// Find a position in the packer
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// Find a position in the packer
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let allocation = match inner.try_allocate(width, height) {
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let allocation = loop {
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Some(a) => a,
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match inner.try_allocate(width, height) {
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Some(a) => break a,
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None => {
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None => {
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return Err(PrepareError::AtlasFull(content_type));
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if !atlas.grow(device, queue, font_system, cache, content_type)
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{
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return Err(PrepareError::AtlasFull);
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}
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inner = atlas.inner_for_content_mut(content_type);
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}
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}
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}
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};
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};
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let atlas_min = allocation.rectangle.min;
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let atlas_min = allocation.rectangle.min;
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