Use Srgb texture format for TextAtlas

This commit is contained in:
Héctor Ramón Jiménez 2023-02-04 13:22:39 +01:00 committed by Josh Groves
parent 2af2f357c5
commit e457bca108
2 changed files with 2 additions and 3 deletions

View file

@ -49,8 +49,7 @@ async fn run() {
.await
.unwrap();
let surface = unsafe { instance.create_surface(&window) };
// TODO: handle srgb
let swapchain_format = TextureFormat::Bgra8Unorm;
let swapchain_format = TextureFormat::Bgra8UnormSrgb;
let mut config = SurfaceConfiguration {
usage: TextureUsages::RENDER_ATTACHMENT,
format: swapchain_format,