Upgrade to wgpu 24 (#127)

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Matheus Rangel 2025-01-18 22:59:56 -03:00 committed by GitHub
parent 7264e5f324
commit bff018f6af
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7 changed files with 23 additions and 15 deletions

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@ -8,7 +8,7 @@ repository = "https://github.com/grovesNL/glyphon"
license = "MIT OR Apache-2.0 OR Zlib"
[dependencies]
wgpu = { version = "23", default-features = false, features = ["wgsl"] }
wgpu = { version = "24", default-features = false, features = ["wgsl"] }
etagere = "0.2.10"
cosmic-text = "0.12"
lru = { version = "0.12.1", default-features = false }
@ -16,7 +16,7 @@ rustc-hash = "2.0"
[dev-dependencies]
winit = "0.30.3"
wgpu = "23"
wgpu = "24"
resvg = { version = "0.44", default-features = false }
pollster = "0.4.0"
criterion = { version = "0.5", features = ["html_reports"] }

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@ -1,3 +1,5 @@
use wgpu::{BackendOptions, Dx12BackendOptions};
use pollster::block_on;
pub struct State {
@ -7,11 +9,17 @@ pub struct State {
impl State {
pub fn new() -> Self {
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
let instance = wgpu::Instance::new(&wgpu::InstanceDescriptor {
backends: wgpu::Backends::all(),
flags: wgpu::InstanceFlags::empty(),
dx12_shader_compiler: wgpu::Dx12Compiler::Fxc,
gles_minor_version: wgpu::Gles3MinorVersion::Automatic,
backend_options: BackendOptions {
gl: wgpu::GlBackendOptions {
gles_minor_version: wgpu::Gles3MinorVersion::Automatic
},
dx12: Dx12BackendOptions {
shader_compiler: wgpu::Dx12Compiler::Fxc
},
}
});
let adapter = block_on(wgpu::util::initialize_adapter_from_env_or_default(

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@ -47,7 +47,7 @@ impl WindowState {
let scale_factor = window.scale_factor();
// Set up surface
let instance = Instance::new(InstanceDescriptor::default());
let instance = Instance::new(&InstanceDescriptor::default());
let adapter = instance
.request_adapter(&RequestAdapterOptions::default())
.await

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@ -43,7 +43,7 @@ impl WindowState {
let scale_factor = window.scale_factor();
// Set up surface
let instance = Instance::new(InstanceDescriptor::default());
let instance = Instance::new(&InstanceDescriptor::default());
let adapter = instance
.request_adapter(&RequestAdapterOptions::default())
.await

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@ -62,7 +62,7 @@ impl WindowState {
let scale_factor = window.scale_factor() as f32;
// Set up surface
let instance = Instance::new(InstanceDescriptor::default());
let instance = Instance::new(&InstanceDescriptor::default());
let adapter = instance
.request_adapter(&RequestAdapterOptions::default())
.await

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@ -7,7 +7,7 @@ use lru::LruCache;
use rustc_hash::FxHasher;
use std::{collections::HashSet, hash::BuildHasherDefault, sync::Arc};
use wgpu::{
BindGroup, DepthStencilState, Device, Extent3d, ImageCopyTexture, ImageDataLayout,
BindGroup, DepthStencilState, Device, Extent3d, TexelCopyTextureInfo, TexelCopyBufferLayout,
MultisampleState, Origin3d, Queue, RenderPipeline, Texture, TextureAspect, TextureDescriptor,
TextureDimension, TextureFormat, TextureUsages, TextureView, TextureViewDescriptor,
};
@ -186,7 +186,7 @@ impl InnerAtlas {
};
queue.write_texture(
ImageCopyTexture {
TexelCopyTextureInfo {
texture: &self.texture,
mip_level: 0,
origin: Origin3d {
@ -197,7 +197,7 @@ impl InnerAtlas {
aspect: TextureAspect::All,
},
&image_data,
ImageDataLayout {
TexelCopyBufferLayout {
offset: 0,
bytes_per_row: Some(width as u32 * self.kind.num_channels() as u32),
rows_per_image: None,

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@ -6,8 +6,8 @@ use crate::{
use cosmic_text::{Color, SubpixelBin};
use std::{slice, sync::Arc};
use wgpu::{
Buffer, BufferDescriptor, BufferUsages, DepthStencilState, Device, Extent3d, ImageCopyTexture,
ImageDataLayout, MultisampleState, Origin3d, Queue, RenderPass, RenderPipeline, TextureAspect,
Buffer, BufferDescriptor, BufferUsages, DepthStencilState, Device, Extent3d, TexelCopyTextureInfo,
TexelCopyBufferLayout, MultisampleState, Origin3d, Queue, RenderPass, RenderPipeline, TextureAspect,
COPY_BUFFER_ALIGNMENT,
};
@ -468,7 +468,7 @@ where
let atlas_min = allocation.rectangle.min;
queue.write_texture(
ImageCopyTexture {
TexelCopyTextureInfo {
texture: &inner.texture,
mip_level: 0,
origin: Origin3d {
@ -479,7 +479,7 @@ where
aspect: TextureAspect::All,
},
&image.data,
ImageDataLayout {
TexelCopyBufferLayout {
offset: 0,
bytes_per_row: Some(image.width as u32 * inner.num_channels() as u32),
rows_per_image: None,