Buffer doesn't need to be mutable anymore
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2 changed files with 2 additions and 2 deletions
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@ -60,7 +60,7 @@ impl TextRenderer {
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queue: &Queue,
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atlas: &mut TextAtlas,
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screen_resolution: Resolution,
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buffer: &mut cosmic_text::Buffer<'a>,
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buffer: &cosmic_text::Buffer<'a>,
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default_color: Color,
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cache: &mut SwashCache,
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) -> Result<(), PrepareError> {
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