Implement growing logic for TextAtlas
The `TextAtlas` will have an initial size of `256` (we could make this configurable) and `try_allocate` will keep track of the glyphs in use in the current frame, returning `None` when the LRU glyph is in use. In that case, `TextRenderer::prepare` will return `PrepareError::AtlasFull` with the `ContentType` of the atlas that is full. The user of the library can then call `TextAtlas::grow` with the provided `ContentType` to obtain a bigger atlas (by `256`). A `TextAtlas::grow` call clears the whole atlas and, as a result, all of the `prepare` calls need to be repeated in a frame until they all succeed. Overall, the atlas will rarely need to grow and so the calls will not need to be repated often. Finally, the user needs to call `TextAtlas::trim` at the end of the frame. This allows us to clear the glyphs in use collection in the atlas. Maybe there is a better way to model this in an API that forces the user to trim the atlas (e.g. make `trim` return a new type and changing `prepare` and `render` to take that type instead).
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5 changed files with 159 additions and 59 deletions
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@ -140,6 +140,8 @@ async fn run() {
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queue.submit(Some(encoder.finish()));
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frame.present();
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atlas.trim();
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}
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Event::WindowEvent {
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event: WindowEvent::CloseRequested,
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