Update to latest cosmic-text
This commit is contained in:
parent
75fc8f978f
commit
7fe35bdce3
4 changed files with 160 additions and 167 deletions
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@ -12,7 +12,7 @@ wgpu = "0.14.0"
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fontdue = { git = "https://github.com/mooman219/fontdue", rev = "828b4f4" }
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etagere = "0.2.6"
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#cosmic-text = { git = "https://github.com/pop-os/cosmic-text", rev = "ef686f8" }
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cosmic-text = { path = "../cosmic-text" }
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cosmic-text = { path = "../cosmic-text", features = ["swash"] }
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[dev-dependencies]
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winit = "0.27.0"
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@ -1,4 +1,4 @@
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use cosmic_text::{fontdb, FontSystem, TextBuffer, TextMetrics};
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use cosmic_text::{Attrs, FontSystem, TextBuffer, TextMetrics};
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use glyphon::{Color, HasColor, Resolution, TextAtlas, TextRenderer};
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use wgpu::{
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Backends, CommandEncoderDescriptor, CompositeAlphaMode, DeviceDescriptor, Features, Instance,
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@ -64,16 +64,20 @@ async fn run() {
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};
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surface.configure(&device, &config);
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unsafe {
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FONT_SYSTEM = Some(FontSystem::new());
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}
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let mut atlas = TextAtlas::new(&device, &queue, swapchain_format);
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let mut text_renderer = TextRenderer::new(&device, &queue);
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unsafe { FONT_SYSTEM = Some(FontSystem::new()) };
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let font_matches = unsafe {
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FONT_SYSTEM.as_ref().unwrap().matches(|info| {
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info.style == fontdb::Style::Normal
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&& info.weight == fontdb::Weight::NORMAL
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&& info.stretch == fontdb::Stretch::Normal
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})
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};
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let mut buffer = TextBuffer::new(
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unsafe { FONT_SYSTEM.as_ref().unwrap() },
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Attrs::new(),
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TextMetrics::new(32, 44),
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);
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buffer.set_size(800, 600);
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buffer.set_text("Hello from cosmic inside of glyphon/wgpu!");
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buffer.shape_until_cursor();
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event_loop.run(move |event, _, control_flow| {
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let _ = (&instance, &adapter);
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@ -90,12 +94,6 @@ async fn run() {
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window.request_redraw();
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}
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Event::RedrawRequested(_) => {
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let mut buffer =
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TextBuffer::new(font_matches.as_ref().unwrap(), TextMetrics::new(20, 50));
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buffer.set_text("HELLO_FROM_COSMIC_INSIDE_OF_GLYPHON_WGPU");
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buffer.shape_until_cursor();
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text_renderer
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.prepare(
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&device,
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@ -42,6 +42,8 @@ pub(crate) struct GlyphDetails {
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height: u16,
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gpu_cache: GpuCache,
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atlas_id: Option<AllocId>,
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top: i16,
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left: i16,
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}
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#[repr(C)]
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@ -1,4 +1,4 @@
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use cosmic_text::{CacheKey, TextBuffer};
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use cosmic_text::{CacheKey, SwashCache, TextBuffer};
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use etagere::{size2, Allocation};
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use std::{collections::HashSet, iter, mem::size_of, num::NonZeroU32, slice};
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@ -21,6 +21,7 @@ pub struct TextRenderer {
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vertices_to_render: u32,
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glyphs_in_use: HashSet<CacheKey>,
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screen_resolution: Resolution,
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swash_cache: SwashCache,
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}
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impl TextRenderer {
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@ -42,6 +43,8 @@ impl TextRenderer {
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mapped_at_creation: false,
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});
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let swash_cache = SwashCache::new();
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Self {
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vertex_buffer,
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vertex_buffer_size,
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@ -53,6 +56,7 @@ impl TextRenderer {
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width: 0,
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height: 0,
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},
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swash_cache,
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}
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}
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@ -92,87 +96,85 @@ impl TextRenderer {
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let mut buffers = [(buffer, TextOverflow::Hide)];
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for (buffer, _) in buffers.iter_mut() {
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for line in buffer.lines.iter() {
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let layout = match line.layout_opt.as_ref() {
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Some(l) => l,
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None => continue,
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};
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for layout_line in layout {
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for glyph in layout_line.glyphs.iter() {
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let key = glyph.inner.0;
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for run in buffer.layout_runs() {
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for glyph in run.glyphs.iter() {
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self.glyphs_in_use.insert(glyph.cache_key);
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self.glyphs_in_use.insert(key);
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let already_on_gpu = atlas.glyph_cache.contains_key(&glyph.cache_key);
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let already_on_gpu = atlas.glyph_cache.contains_key(&key);
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if already_on_gpu {
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continue;
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}
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if already_on_gpu {
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continue;
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}
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let image = self
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.swash_cache
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.get_image(&buffer.font_matches, glyph.cache_key)
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.as_ref()
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.unwrap();
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let bitmap = image.data.as_slice();
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let width = image.placement.width as usize;
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let height = image.placement.height as usize;
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let image = layout_line.rasterize_glyph(glyph).unwrap();
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let bitmap = image.data.clone();
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let width = image.placement.width as usize;
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let height = image.placement.height as usize;
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let should_rasterize = width > 0 && height > 0;
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let should_rasterize = width > 0 && height > 0;
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let (gpu_cache, atlas_id) = if should_rasterize {
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// Find a position in the packer
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let allocation = match try_allocate(atlas, width, height) {
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Some(a) => a,
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None => return Err(PrepareError::AtlasFull),
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};
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let atlas_min = allocation.rectangle.min;
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let atlas_max = allocation.rectangle.max;
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for row in 0..height {
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let y_offset = atlas_min.y as usize;
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let x_offset =
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(y_offset + row) * atlas.width as usize + atlas_min.x as usize;
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let bitmap_row = &bitmap[row * width..(row + 1) * width];
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atlas.texture_pending[x_offset..x_offset + width]
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.copy_from_slice(bitmap_row);
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}
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match upload_bounds.as_mut() {
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Some(ub) => {
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ub.x_min = ub.x_min.min(atlas_min.x as usize);
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ub.x_max = ub.x_max.max(atlas_max.x as usize);
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ub.y_min = ub.y_min.min(atlas_min.y as usize);
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ub.y_max = ub.y_max.max(atlas_max.y as usize);
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}
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None => {
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upload_bounds = Some(UploadBounds {
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x_min: atlas_min.x as usize,
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x_max: atlas_max.x as usize,
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y_min: atlas_min.y as usize,
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y_max: atlas_max.y as usize,
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});
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}
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}
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(
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GpuCache::InAtlas {
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x: atlas_min.x as u16,
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y: atlas_min.y as u16,
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},
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Some(allocation.id),
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)
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} else {
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(GpuCache::SkipRasterization, None)
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let (gpu_cache, atlas_id) = if should_rasterize {
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// Find a position in the packer
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let allocation = match try_allocate(atlas, width, height) {
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Some(a) => a,
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None => return Err(PrepareError::AtlasFull),
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};
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let atlas_min = allocation.rectangle.min;
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let atlas_max = allocation.rectangle.max;
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if !atlas.glyph_cache.contains_key(&key) {
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atlas.glyph_cache.insert(
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key,
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GlyphDetails {
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width: width as u16,
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height: height as u16,
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gpu_cache,
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atlas_id,
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},
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);
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for row in 0..height {
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let y_offset = atlas_min.y as usize;
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let x_offset =
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(y_offset + row) * atlas.width as usize + atlas_min.x as usize;
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let bitmap_row = &bitmap[row * width..(row + 1) * width];
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atlas.texture_pending[x_offset..x_offset + width]
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.copy_from_slice(bitmap_row);
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}
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match upload_bounds.as_mut() {
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Some(ub) => {
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ub.x_min = ub.x_min.min(atlas_min.x as usize);
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ub.x_max = ub.x_max.max(atlas_max.x as usize);
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ub.y_min = ub.y_min.min(atlas_min.y as usize);
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ub.y_max = ub.y_max.max(atlas_max.y as usize);
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}
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None => {
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upload_bounds = Some(UploadBounds {
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x_min: atlas_min.x as usize,
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x_max: atlas_max.x as usize,
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y_min: atlas_min.y as usize,
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y_max: atlas_max.y as usize,
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});
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}
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}
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(
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GpuCache::InAtlas {
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x: atlas_min.x as u16,
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y: atlas_min.y as u16,
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},
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Some(allocation.id),
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)
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} else {
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(GpuCache::SkipRasterization, None)
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};
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if !atlas.glyph_cache.contains_key(&glyph.cache_key) {
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atlas.glyph_cache.insert(
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glyph.cache_key,
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GlyphDetails {
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width: width as u16,
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height: height as u16,
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gpu_cache,
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atlas_id,
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top: image.placement.top as i16,
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left: image.placement.left as i16,
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},
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);
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}
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}
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}
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@ -216,98 +218,89 @@ impl TextRenderer {
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let bounds_min_y = 0u32;
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let bounds_max_y = u32::MAX;
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for line in buffer.lines.iter() {
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let layout = match line.layout_opt.as_ref() {
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Some(l) => l,
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None => continue,
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};
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for layout_line in layout {
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for glyph in layout_line.glyphs.iter() {
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let key = glyph.inner.0;
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for run in buffer.layout_runs() {
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let line_y = run.line_y;
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let details = atlas.glyph_cache.get(&key).unwrap();
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for glyph in run.glyphs.iter() {
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let details = atlas.glyph_cache.get(&glyph.cache_key).unwrap();
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let mut x = glyph.x.trunc() as u32;
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let mut y: u32 = (buffer.metrics.line_height as i32
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- details.height as i32)
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.try_into()
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.unwrap();
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let mut x = (glyph.x_int + details.left as i32) as u32;
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let mut y = (line_y + glyph.y_int - details.top as i32) as u32;
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let (mut atlas_x, mut atlas_y) = match details.gpu_cache {
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GpuCache::InAtlas { x, y } => (x, y),
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GpuCache::SkipRasterization => continue,
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};
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let (mut atlas_x, mut atlas_y) = match details.gpu_cache {
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GpuCache::InAtlas { x, y } => (x, y),
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GpuCache::SkipRasterization => continue,
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};
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let mut width = details.width as u32;
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let mut height = details.height as u32;
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let mut width = details.width as u32;
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let mut height = details.height as u32;
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match overflow {
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TextOverflow::Overflow => {}
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TextOverflow::Hide => {
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// Starts beyond right edge or ends beyond left edge
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let max_x = x + width;
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if x > bounds_max_x || max_x < bounds_min_x {
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continue;
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}
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match overflow {
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TextOverflow::Overflow => {}
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TextOverflow::Hide => {
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// Starts beyond right edge or ends beyond left edge
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let max_x = x + width;
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if x > bounds_max_x || max_x < bounds_min_x {
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continue;
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}
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// Starts beyond bottom edge or ends beyond top edge
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let max_y = y + height;
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if y > bounds_max_y || max_y < bounds_min_y {
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continue;
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}
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// Starts beyond bottom edge or ends beyond top edge
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let max_y = y + height;
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if y > bounds_max_y || max_y < bounds_min_y {
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continue;
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}
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// Clip left ege
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if x < bounds_min_x {
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let right_shift = bounds_min_x - x;
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// Clip left ege
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if x < bounds_min_x {
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let right_shift = bounds_min_x - x;
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x = bounds_min_x;
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width = max_x - bounds_min_x;
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atlas_x += right_shift as u16;
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}
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x = bounds_min_x;
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width = max_x - bounds_min_x;
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atlas_x += right_shift as u16;
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}
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// Clip right edge
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if x + width > bounds_max_x {
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width = bounds_max_x - x;
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}
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// Clip right edge
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if x + width > bounds_max_x {
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width = bounds_max_x - x;
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}
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// Clip top edge
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if y < bounds_min_y {
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let bottom_shift = bounds_min_y - y;
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// Clip top edge
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if y < bounds_min_y {
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let bottom_shift = bounds_min_y - y;
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y = bounds_min_y;
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height = max_y - bounds_min_y;
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atlas_y += bottom_shift as u16;
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}
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y = bounds_min_y;
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height = max_y - bounds_min_y;
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atlas_y += bottom_shift as u16;
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}
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// Clip bottom edge
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if y + height > bounds_max_y {
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height = bounds_max_y - y;
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}
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// Clip bottom edge
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if y + height > bounds_max_y {
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height = bounds_max_y - y;
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}
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}
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glyph_vertices.extend(
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iter::repeat(GlyphToRender {
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pos: [x as i32, y as i32],
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dim: [width as u16, height as u16],
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uv: [atlas_x, atlas_y],
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color: [255, 0, 255, 255],
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})
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.take(4),
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);
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let start = 4 * glyphs_added as u32;
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glyph_indices.extend([
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start,
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start + 1,
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start + 2,
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start,
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start + 2,
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start + 3,
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]);
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glyphs_added += 1;
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}
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glyph_vertices.extend(
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iter::repeat(GlyphToRender {
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pos: [x as i32, y as i32],
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dim: [width as u16, height as u16],
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uv: [atlas_x, atlas_y],
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color: [255, 0, 255, 255],
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})
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.take(4),
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);
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let start = 4 * glyphs_added as u32;
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glyph_indices.extend([
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start,
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start + 1,
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start + 2,
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start,
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start + 2,
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start + 3,
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]);
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glyphs_added += 1;
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}
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}
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}
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