Update to wgpu 0.13
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3 changed files with 7 additions and 7 deletions
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@ -8,7 +8,7 @@ repository = "https://github.com/grovesNL/glyphon"
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license = "MIT OR Apache-2.0 OR Zlib"
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[dependencies]
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wgpu = { git = "https://github.com/gfx-rs/wgpu", rev = "8e62ca0" }
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wgpu = "0.13.1"
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fontdue = "0.7.2"
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etagere = "0.2.6"
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@ -56,7 +56,7 @@ async fn run() {
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let window = Window::new(&event_loop).unwrap();
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let surface = unsafe { instance.create_surface(&window) };
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let size = window.inner_size();
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let swapchain_format = surface.get_preferred_format(&adapter).unwrap();
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let swapchain_format = surface.get_supported_formats(&adapter)[0];
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let mut config = SurfaceConfiguration {
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usage: TextureUsages::RENDER_ATTACHMENT,
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format: swapchain_format,
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@ -127,14 +127,14 @@ async fn run() {
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{
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let mut pass = encoder.begin_render_pass(&RenderPassDescriptor {
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label: None,
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color_attachments: &[RenderPassColorAttachment {
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color_attachments: &[Some(RenderPassColorAttachment {
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view: &view,
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resolve_target: None,
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ops: Operations {
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load: LoadOp::Clear(wgpu::Color::BLACK),
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store: true,
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},
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}],
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})],
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depth_stencil_attachment: None,
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});
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@ -170,7 +170,7 @@ impl TextAtlas {
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let glyph_cache = RecentlyUsedMap::new();
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// Create a render pipeline to use for rendering later
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let shader = device.create_shader_module(&ShaderModuleDescriptor {
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let shader = device.create_shader_module(ShaderModuleDescriptor {
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label: Some("glyphon shader"),
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source: ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
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});
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@ -285,11 +285,11 @@ impl TextAtlas {
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fragment: Some(FragmentState {
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module: &shader,
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entry_point: "fs_main",
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targets: &[ColorTargetState {
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targets: &[Some(ColorTargetState {
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format,
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blend: Some(BlendState::PREMULTIPLIED_ALPHA_BLENDING),
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write_mask: ColorWrites::default(),
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}],
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})],
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}),
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primitive: PrimitiveState::default(),
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depth_stencil: None,
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