Simplify re-exports paths
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658fcf4d6f
commit
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5 changed files with 20 additions and 11 deletions
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@ -10,7 +10,7 @@ license = "MIT OR Apache-2.0 OR Zlib"
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[dependencies]
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[dependencies]
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wgpu = "0.14.0"
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wgpu = "0.14.0"
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etagere = "0.2.6"
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etagere = "0.2.6"
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cosmic-text = { git = "https://github.com/pop-os/cosmic-text", rev = "a5903bb" }
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cosmic-text = { git = "https://github.com/pop-os/cosmic-text", rev = "a5903bb", features = ["std", "swash"] }
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[dev-dependencies]
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[dev-dependencies]
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winit = "0.27.0"
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winit = "0.27.0"
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@ -1,5 +1,7 @@
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use cosmic_text::{Attrs, Buffer, Color, Family, FontSystem, Metrics, SwashCache};
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use glyphon::{
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use glyphon::{Resolution, TextArea, TextAtlas, TextBounds, TextRenderer};
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Attrs, Buffer, Color, Family, FontSystem, Metrics, Resolution, SwashCache, TextArea, TextAtlas,
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TextBounds, TextRenderer,
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};
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use wgpu::{
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use wgpu::{
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Backends, CommandEncoderDescriptor, CompositeAlphaMode, DeviceDescriptor, Features, Instance,
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Backends, CommandEncoderDescriptor, CompositeAlphaMode, DeviceDescriptor, Features, Instance,
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Limits, LoadOp, Operations, PresentMode, RenderPassColorAttachment, RenderPassDescriptor,
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Limits, LoadOp, Operations, PresentMode, RenderPassColorAttachment, RenderPassDescriptor,
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12
src/lib.rs
12
src/lib.rs
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@ -9,7 +9,15 @@ pub use text_atlas::TextAtlas;
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use text_render::ContentType;
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use text_render::ContentType;
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pub use text_render::TextRenderer;
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pub use text_render::TextRenderer;
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pub use cosmic_text;
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// Re-export all top-level types from `cosmic-text` for convenience.
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pub use cosmic_text::{
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self, fontdb, Action, Affinity, Attrs, AttrsList, AttrsOwned, Buffer, BufferLine, CacheKey,
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Color, Command, Cursor, Edit, Editor, Family, FamilyOwned, Font, FontMatches, FontSystem,
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LayoutCursor, LayoutGlyph, LayoutLine, LayoutRun, LayoutRunIter, Metrics, ShapeGlyph,
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ShapeLine, ShapeSpan, ShapeWord, Stretch, Style, SubpixelBin, SwashCache, SwashContent,
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SwashImage, Weight, Wrap,
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};
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use etagere::AllocId;
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use etagere::AllocId;
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pub(crate) enum GpuCacheStatus {
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pub(crate) enum GpuCacheStatus {
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@ -85,7 +93,7 @@ impl Default for TextBounds {
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/// A text area containing text to be rendered along with its overflow behavior.
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/// A text area containing text to be rendered along with its overflow behavior.
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pub struct TextArea<'a, 'b: 'a> {
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pub struct TextArea<'a, 'b: 'a> {
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/// The buffer containing the text to be rendered.
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/// The buffer containing the text to be rendered.
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pub buffer: &'a cosmic_text::Buffer<'b>,
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pub buffer: &'a Buffer<'b>,
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/// The left edge of the buffer.
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/// The left edge of the buffer.
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pub left: i32,
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pub left: i32,
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/// The top edge of the buffer.
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/// The top edge of the buffer.
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@ -1,7 +1,7 @@
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use crate::{
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use crate::{
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text_render::ContentType, GlyphDetails, GlyphToRender, Params, RecentlyUsedMap, Resolution,
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text_render::ContentType, CacheKey, GlyphDetails, GlyphToRender, Params, RecentlyUsedMap,
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Resolution,
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};
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};
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use cosmic_text::CacheKey;
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use etagere::{size2, Allocation, BucketedAtlasAllocator};
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use etagere::{size2, Allocation, BucketedAtlasAllocator};
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use std::{borrow::Cow, mem::size_of, num::NonZeroU64, sync::Arc};
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use std::{borrow::Cow, mem::size_of, num::NonZeroU64, sync::Arc};
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use wgpu::{
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use wgpu::{
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@ -144,7 +144,7 @@ impl TextAtlas {
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format: VertexFormat::Uint32,
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format: VertexFormat::Uint32,
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offset: size_of::<u32>() as u64 * 5,
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offset: size_of::<u32>() as u64 * 5,
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shader_location: 4,
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shader_location: 4,
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}
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},
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],
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],
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}];
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}];
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@ -1,8 +1,7 @@
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use crate::{
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use crate::{
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GlyphDetails, GlyphToRender, GpuCacheStatus, Params, PrepareError, RenderError, Resolution,
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CacheKey, Color, GlyphDetails, GlyphToRender, GpuCacheStatus, Params, PrepareError,
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TextArea, TextAtlas,
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RenderError, Resolution, SwashCache, SwashContent, TextArea, TextAtlas,
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};
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};
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use cosmic_text::{CacheKey, Color, SwashCache, SwashContent};
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use std::{collections::HashSet, iter, mem::size_of, num::NonZeroU32, slice};
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use std::{collections::HashSet, iter, mem::size_of, num::NonZeroU32, slice};
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use wgpu::{
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use wgpu::{
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Buffer, BufferDescriptor, BufferUsages, Device, Extent3d, ImageCopyTexture, ImageDataLayout,
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Buffer, BufferDescriptor, BufferUsages, Device, Extent3d, ImageCopyTexture, ImageDataLayout,
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