Add color inverting support
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1 changed files with 4 additions and 4 deletions
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@ -247,13 +247,13 @@ impl TextRenderer {
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None => text_area.default_color,
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};
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let color = Color::rgba(
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((text_area.invert - color.r() as f32).abs() * text_area.opacity + 0.5)
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(text_area.invert - (color.r() as f32 * text_area.opacity + 0.5).abs())
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as u8,
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((text_area.invert - color.g() as f32).abs() * text_area.opacity + 0.5)
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(text_area.invert - (color.g() as f32 * text_area.opacity + 0.5).abs())
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as u8,
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((text_area.invert - color.b() as f32).abs() * text_area.opacity + 0.5)
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(text_area.invert - (color.b() as f32 * text_area.opacity + 0.5).abs())
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as u8,
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((text_area.invert - color.a() as f32).abs() * text_area.opacity + 0.5)
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(text_area.invert - (color.a() as f32 * text_area.opacity + 0.5).abs())
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as u8,
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);
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