Iterate over text areas only once in prepare

This commit is contained in:
Héctor Ramón Jiménez 2023-03-28 12:37:31 +02:00 committed by Josh Groves
parent d40b6ad2ed
commit 1469768013

View file

@ -68,7 +68,7 @@ impl TextRenderer {
font_system: &mut FontSystem,
atlas: &mut TextAtlas,
screen_resolution: Resolution,
text_areas: impl Iterator<Item = TextArea<'a>> + Clone,
text_areas: impl Iterator<Item = TextArea<'a>>,
cache: &mut SwashCache,
mut metadata_to_depth: impl FnMut(usize) -> f32,
) -> Result<(), PrepareError> {
@ -86,22 +86,20 @@ impl TextRenderer {
});
}
for text_area in text_areas.clone() {
let mut glyph_vertices: Vec<GlyphToRender> = Vec::new();
let mut glyph_indices: Vec<u32> = Vec::new();
let mut glyphs_added = 0;
for text_area in text_areas {
for run in text_area.buffer.layout_runs() {
for glyph in run.glyphs.iter() {
if atlas.mask_atlas.glyph_cache.contains(&glyph.cache_key) {
atlas.mask_atlas.promote(glyph.cache_key);
continue;
}
if atlas.color_atlas.glyph_cache.contains(&glyph.cache_key) {
} else if atlas.color_atlas.glyph_cache.contains(&glyph.cache_key) {
atlas.color_atlas.promote(glyph.cache_key);
continue;
}
let image = cache
.get_image_uncached(font_system, glyph.cache_key)
.unwrap();
} else {
let Some(image) = cache
.get_image_uncached(font_system, glyph.cache_key) else { continue };
let content_type = match image.content {
SwashContent::Color => ContentType::Color,
@ -125,8 +123,13 @@ impl TextRenderer {
match inner.try_allocate(width, height) {
Some(a) => break a,
None => {
if !atlas.grow(device, queue, font_system, cache, content_type)
{
if !atlas.grow(
device,
queue,
font_system,
cache,
content_type,
) {
return Err(PrepareError::AtlasFull);
}
@ -186,24 +189,12 @@ impl TextRenderer {
},
);
}
}
}
let mut glyph_vertices: Vec<GlyphToRender> = Vec::new();
let mut glyph_indices: Vec<u32> = Vec::new();
let mut glyphs_added = 0;
for text_area in text_areas {
// Note: subpixel positioning is not currently handled, so we always truncate down to
// the nearest pixel whenever necessary.
for run in text_area.buffer.layout_runs() {
let line_y = run.line_y;
for glyph in run.glyphs.iter() {
let details = atlas.glyph(&glyph.cache_key).unwrap();
let mut x = glyph.x_int + details.left as i32 + text_area.left;
let mut y = line_y as i32 + glyph.y_int - details.top as i32 + text_area.top;
let mut y =
run.line_y as i32 + glyph.y_int - details.top as i32 + text_area.top;
let (mut atlas_x, mut atlas_y, content_type) = match details.gpu_cache {
GpuCacheStatus::InAtlas { x, y, content_type } => (x, y, content_type),
@ -358,7 +349,7 @@ impl TextRenderer {
font_system: &mut FontSystem,
atlas: &mut TextAtlas,
screen_resolution: Resolution,
text_areas: impl Iterator<Item = TextArea<'a>> + Clone,
text_areas: impl Iterator<Item = TextArea<'a>>,
cache: &mut SwashCache,
) -> Result<(), PrepareError> {
self.prepare_with_depth(