Initial commit

This commit is contained in:
Isaac Mills 2024-02-28 22:56:54 -05:00
commit 47f61c9eab
Signed by: fnmain
GPG key ID: B67D7410F33A0F61
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*.ktx filter=lfs diff=lfs merge=lfs -text
*.blend filter=lfs diff=lfs merge=lfs -text
*.ktx2 filter=lfs diff=lfs merge=lfs -text

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/target

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[package]
name = "politburo"
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
async-std = { version = "1.12.0", default-features = false, features = ["async-io", "std"] }
bevy = { version = "0.13.0", features = ["wayland"] }
bevy_asset_loader = "0.20.0"
bevy_editor_pls = "0.8.0"
bevy_egui = { version = "0.25.0", features = ["manage_clipboard"] }
flume = "0.11.0"
futures = "0.3.30"
futures-timer = "3.0.2"
keyframe = { version = "1.1.1", default-features = false }
libp2p = { version = "0.53.2", features = ["async-std", "dns", "dcutr", "identify", "macros", "noise", "ping", "relay", "rendezvous", "tcp", "yamux", "gossipsub"] }
postcard = { version = "1.0.8", features = ["use-std"] }
rand = "0.8.5"
serde = { version = "1.0.195", features = ["derive"] }
tracing = "0.1.40"
tracing-subscriber = { version = "0.3.18", features = ["env-filter"] }
yoke = { version = "0.7.3", features = ["derive"] }
# Enable a small amount of optimization in debug mode
[profile.dev]
opt-level = 1
# Enable high optimizations for dependencies (incl. Bevy), but not for our code:
[profile.dev.package."*"]
opt-level = 3
[profile.release]
lto = true
codegen-units = 1
panic = "abort"
strip = true

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Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
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You may add Your own copyright statement to Your modifications and may provide additional or different license terms and conditions for use, reproduction, or distribution of Your modifications, or for any such Derivative Works as a whole, provided Your use, reproduction, and distribution of the Work otherwise complies with the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise, any Contribution intentionally submitted for inclusion in the Work by You to the Licensor shall be under the terms and conditions of this License, without any additional terms or conditions. Notwithstanding the above, nothing herein shall supersede or modify the terms of any separate license agreement you may have executed with Licensor regarding such Contributions.
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9. Accepting Warranty or Additional Liability. While redistributing the Work or Derivative Works thereof, You may choose to offer, and charge a fee for, acceptance of support, warranty, indemnity, or other liability obligations and/or rights consistent with this License. However, in accepting such obligations, You may act only on Your own behalf and on Your sole responsibility, not on behalf of any other Contributor, and only if You agree to indemnify, defend, and hold each Contributor harmless for any liability incurred by, or claims asserted against, such Contributor by reason of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following boilerplate notice, with the fields enclosed by brackets "[]" replaced with your own identifying information. (Don't include the brackets!) The text should be enclosed in the appropriate comment syntax for the file format. We also recommend that a file or class name and description of purpose be included on the same "printed page" as the copyright notice for easier identification within third-party archives.
Copyright 2024 Politburo
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

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# politburo
A social deduction, historically based card game

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[Special Thanks]
Planet by Quaternius
Executive Desk by Zsky [CC-BY] via Poly Pizza
Dry Erase Board by Jarlan Perez [CC-BY] via Poly Pizza
Marker by Poly by Google [CC-BY] via Poly Pizza
Walkie talkie by Poly by Google [CC-BY] via Poly Pizza

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use std::time::Duration;
use bevy::{prelude::*, utils::Instant};
use bevy_asset_loader::asset_collection::AssetCollection;
use keyframe::functions::*;
use crate::AppState;
const FADE_IN_TIME: f32 = 2.5;
const ZOOM_OUT_TIME: f32 = 2.0;
const FULL_FADE_FINISHED: f32 = 4.0;
const FADE_OUT_TIME: f32 = 1.0;
const QUIT_TIME: f32 = 0.5;
const LOGO_FINISHED_SCALE: f32 = 0.2;
pub struct LogoPlugin;
#[derive(AssetCollection, Resource)]
pub struct LogoAssets {
#[asset(path = "logo.ktx2")]
logo_texture: Handle<Image>,
}
#[derive(Resource)]
struct LogoData {
logo_entity: Entity,
}
impl Plugin for LogoPlugin {
fn build(&self, app: &mut App) {
app.add_systems(OnEnter(AppState::Logo), load_logo)
.add_systems(Update, fade_in_logo.run_if(in_state(AppState::Logo)))
.add_systems(OnExit(AppState::Logo), cleanup_logo);
}
}
#[derive(Component)]
struct LogoTimer(Instant, Instant);
impl LogoTimer {
fn elapsed_secs(&self) -> f32 {
self.0.elapsed().as_secs_f32()
}
fn finished(&self) -> bool {
Instant::now() > self.1
}
}
fn load_logo(mut commands: Commands, assets: Res<LogoAssets>) {
let now = Instant::now();
commands.insert_resource(ClearColor(Color::BLACK));
let sprite_entity = commands
.spawn((
SpriteBundle {
texture: assets.logo_texture.clone(),
sprite: Sprite {
color: Color::rgba(1.0, 1.0, 1.0, 0.0),
..Default::default()
},
transform: Transform::from_scale(Vec3::ONE),
..Default::default()
},
LogoTimer(
now,
now + Duration::from_secs_f32(QUIT_TIME + FULL_FADE_FINISHED + FADE_OUT_TIME),
),
))
.id();
commands.spawn(Camera2dBundle::default());
commands.insert_resource(LogoData {
logo_entity: sprite_entity,
});
}
fn fade_in_logo(
mut query: Query<(&mut Sprite, &mut Transform, &LogoTimer)>,
mut next_state: ResMut<NextState<AppState>>,
keyboard_input: Res<ButtonInput<KeyCode>>,
) {
let (mut sprite, mut transform, timer) = query.single_mut();
let elapsed = timer.elapsed_secs();
if timer.finished() || keyboard_input.get_pressed().len() > 0 {
next_state.set(AppState::LoadingMenu);
} else if elapsed > FULL_FADE_FINISHED {
sprite.color.set_a(keyframe::ease_with_scaled_time(
EaseInCubic,
FULL_FADE_FINISHED,
0.0,
elapsed,
FADE_OUT_TIME + FULL_FADE_FINISHED,
));
} else {
sprite.color.set_a(keyframe::ease_with_scaled_time(
Linear,
0.0,
1.0,
elapsed,
FADE_IN_TIME,
));
transform.scale = Vec3::splat(keyframe::ease_with_scaled_time(
EaseOutQuint,
2.0,
LOGO_FINISHED_SCALE,
elapsed,
ZOOM_OUT_TIME,
));
}
}
fn cleanup_logo(mut commands: Commands, logo_data: Res<LogoData>) {
commands.entity(logo_data.logo_entity).despawn_recursive();
commands.remove_resource::<LogoData>();
commands.remove_resource::<LogoAssets>();
}

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use bevy::prelude::*;
use bevy_asset_loader::loading_state::{
config::ConfigureLoadingState, LoadingState, LoadingStateAppExt,
};
use tracing_subscriber::EnvFilter;
mod logo;
mod menu;
mod networking;
mod rooms;
#[derive(Debug, Clone, Copy, Default, Eq, PartialEq, Hash, States)]
pub enum AppState {
#[default]
LoadingLogo,
Logo,
LoadingMenu,
Menu,
Rooms,
InGame,
}
fn main() {
let _ = tracing_subscriber::fmt()
.with_env_filter(EnvFilter::from_default_env())
.try_init();
App::new()
.init_state::<AppState>()
.add_loading_state(
LoadingState::new(AppState::LoadingLogo)
.continue_to_state(AppState::Logo)
.load_collection::<logo::LogoAssets>(),
)
.add_loading_state(
LoadingState::new(AppState::LoadingMenu)
.continue_to_state(AppState::Menu)
.load_collection::<menu::MenuAssets>(),
)
.add_plugins((
DefaultPlugins,
logo::LogoPlugin,
menu::MenuPlugin,
rooms::RoomsPlugin,
))
.add_plugins(bevy_egui::EguiPlugin)
// .add_plugins(EditorPlugin::default())
.run();
}

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use bevy::{app::AppExit, prelude::*};
use bevy_asset_loader::asset_collection::AssetCollection;
use crate::AppState;
pub struct MenuPlugin;
#[derive(Resource, AssetCollection)]
pub struct MenuAssets {
#[asset(path = "logo_bw.ktx2")]
pub logo: Handle<Image>,
}
const NORMAL_BUTTON: Color = Color::BLACK;
impl Plugin for MenuPlugin {
fn build(&self, app: &mut App) {
app.add_systems(OnEnter(AppState::Menu), setup_menu)
.add_systems(Update, menu.run_if(in_state(AppState::Menu)))
.add_systems(OnExit(AppState::Menu), cleanup_menu);
}
}
#[derive(Component)]
enum MenuButton {
Play,
Quit,
}
#[derive(Resource, Clone, Copy)]
pub struct MenuData {
pub button_entity: Entity,
pub logo_bw_entity: Entity,
}
fn cleanup_menu(mut commands: Commands, menu_data: Res<MenuData>) {
commands.entity(menu_data.button_entity).despawn_recursive();
}
fn menu(
mut next_state: ResMut<NextState<AppState>>,
mut interaction_query: Query<(&Interaction, &MenuButton), Changed<Interaction>>,
mut app_exit_events: EventWriter<AppExit>,
) {
for (interaction, button_type) in &mut interaction_query {
match *interaction {
Interaction::Pressed => match *button_type {
MenuButton::Play => next_state.set(AppState::Rooms),
MenuButton::Quit => {
app_exit_events.send(AppExit);
}
},
_ => {}
}
}
}
fn setup_menu(
mut commands: Commands,
assets: Res<MenuAssets>,
mut clear_color: ResMut<ClearColor>,
) {
clear_color.0 = Color::GRAY;
let logo_bw_entity = commands
.spawn(NodeBundle {
style: Style {
// center button
width: Val::Percent(100.),
height: Val::Percent(100.),
justify_content: JustifyContent::FlexStart,
align_items: AlignItems::End,
..default()
},
..Default::default()
})
.with_children(|parent| {
parent.spawn(ImageBundle {
style: Style {
width: Val::Auto,
height: Val::Auto,
justify_content: JustifyContent::FlexStart,
align_items: AlignItems::Start,
..Default::default()
},
image: UiImage {
texture: assets.logo.clone(),
..Default::default()
},
..Default::default()
});
})
.id();
let button_entity = commands
.spawn(NodeBundle {
style: Style {
// center button
width: Val::Percent(100.),
height: Val::Percent(100.),
justify_content: JustifyContent::Center,
align_items: AlignItems::Center,
flex_direction: FlexDirection::Column,
..default()
},
..default()
})
.with_children(|parent| {
parent
.spawn((
ButtonBundle {
style: Style {
width: Val::Px(150.),
height: Val::Px(65.),
// horizontally center child text
justify_content: JustifyContent::Center,
// vertically center child text
align_items: AlignItems::Center,
margin: UiRect {
bottom: Val::Px(16.0),
..Default::default()
},
..default()
},
background_color: NORMAL_BUTTON.into(),
..default()
},
MenuButton::Play,
))
.with_children(|parent| {
parent.spawn(TextBundle::from_section(
"Play",
TextStyle {
font_size: 40.0,
color: Color::rgb(0.9, 0.9, 0.9),
..default()
},
));
});
parent
.spawn((
ButtonBundle {
style: Style {
width: Val::Px(150.),
height: Val::Px(65.),
// horizontally center child text
justify_content: JustifyContent::Center,
// vertically center child text
align_items: AlignItems::Center,
margin: UiRect {
bottom: Val::Px(16.0),
..Default::default()
},
..default()
},
background_color: NORMAL_BUTTON.into(),
..default()
},
MenuButton::Quit,
))
.with_children(|parent| {
parent.spawn(TextBundle::from_section(
"Quit",
TextStyle {
font_size: 40.0,
color: Color::rgb(0.9, 0.9, 0.9),
..default()
},
));
});
})
.id();
commands.insert_resource(MenuData {
button_entity,
logo_bw_entity,
});
}

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use async_std::io;
use bevy::ecs::system::Resource;
use flume::{Receiver, Sender};
use futures::{executor::block_on, future::FutureExt, stream::StreamExt};
use libp2p::{
core::multiaddr::{Multiaddr, Protocol},
dcutr, gossipsub, identify, identity, noise, ping, relay,
swarm::{NetworkBehaviour, SwarmEvent},
tcp, yamux, PeerId,
};
use rand::Rng;
use serde::{Deserialize, Serialize};
use std::{borrow::Cow, hash::Hash};
use std::{cell::OnceCell, sync::OnceLock, time::Duration};
use std::{collections::hash_map::DefaultHasher, hash::Hasher};
use yoke::{Yoke, Yokeable};
#[derive(NetworkBehaviour)]
pub struct Behaviour {
relay_client: relay::client::Behaviour,
ping: ping::Behaviour,
identify: identify::Behaviour,
gossipsub: gossipsub::Behaviour,
dcutr: dcutr::Behaviour,
}
#[derive(Resource, Clone)]
pub struct NetworkManager {
pub events: Receiver<NetworkEvent>,
pub command_sender: Sender<NetworkCommand>,
pub peer_id: OnceLock<String>,
}
pub enum NetworkCommand {
Dial(PeerId),
Publish(Message<'static>),
}
pub enum NetworkEvent {
Event(SwarmEvent<BehaviourEvent>),
Message(PeerId, Yoke<(u32, Message<'static>), Vec<u8>>),
LocalPeerID(PeerId),
}
#[derive(Serialize, Deserialize, Yokeable, Debug)]
pub enum Message<'a> {
Chat { content: Cow<'a, str> },
}
const RELAY_ID: &'static str =
"/dns4/nations.lol/tcp/4001/p2p/12D3KooWMh5tkGf7NDKD2FbKypGBbMyyv4TVmkXRAbWwvyftixU6";
pub async fn open_network(
command_rx: flume::Receiver<NetworkCommand>,
event_tx: flume::Sender<NetworkEvent>,
) {
let relay_address: Multiaddr = RELAY_ID.parse().unwrap();
let mut command_rx = command_rx.into_stream();
let mut swarm = libp2p::SwarmBuilder::with_existing_identity(generate_ed25519(1))
.with_async_std()
.with_tcp(
tcp::Config::default().port_reuse(true).nodelay(true),
noise::Config::new,
yamux::Config::default,
)
.unwrap()
.with_dns()
.await
.unwrap()
.with_relay_client(noise::Config::new, yamux::Config::default)
.unwrap()
.with_behaviour(|keypair, relay_behaviour| {
// To content-address message, we can take the hash of message and use it as an ID.
let message_id_fn = |message: &gossipsub::Message| {
let mut s = DefaultHasher::new();
message.data.hash(&mut s);
gossipsub::MessageId::from(s.finish().to_string())
};
// Set a custom gossipsub configuration
let gossipsub_config = gossipsub::ConfigBuilder::default()
.heartbeat_interval(Duration::from_secs(10)) // This is set to aid debugging by not cluttering the log space
.validation_mode(gossipsub::ValidationMode::Strict) // This sets the kind of message validation. The default is Strict (enforce message signing)
.message_id_fn(message_id_fn) // content-address messages. No two messages of the same content will be propagated.
.build()
.map_err(|msg| io::Error::new(io::ErrorKind::Other, msg))?; // Temporary hack because `build` does not return a proper `std::error::Error`.
// build a gossipsub network behaviour
let gossipsub = gossipsub::Behaviour::new(
gossipsub::MessageAuthenticity::Signed(keypair.clone()),
gossipsub_config,
)?;
Ok(Behaviour {
relay_client: relay_behaviour,
ping: ping::Behaviour::new(ping::Config::new()),
identify: identify::Behaviour::new(identify::Config::new(
"/TODO/0.0.1".to_string(),
keypair.public(),
)),
gossipsub,
dcutr: dcutr::Behaviour::new(keypair.public().to_peer_id()),
})
})
.unwrap()
.with_swarm_config(|c| c.with_idle_connection_timeout(Duration::from_secs(60)))
.build();
// Create a Gossipsub topic
let topic = gossipsub::IdentTopic::new("test-net");
// subscribes to our topic
swarm.behaviour_mut().gossipsub.subscribe(&topic).unwrap();
swarm
.listen_on("/ip4/0.0.0.0/tcp/0".parse().unwrap())
.unwrap();
// Wait to listen on all interfaces.
block_on(async {
let mut delay = futures_timer::Delay::new(std::time::Duration::from_secs(1)).fuse();
loop {
futures::select! {
event = swarm.next() => {
match event.unwrap() {
SwarmEvent::NewListenAddr { address, .. } => {
tracing::info!(%address, "Listening on address");
}
event => panic!("{event:?}"),
}
}
_ = delay => {
// Likely listening on all interfaces now, thus continuing by breaking the loop.
break;
}
}
}
});
// Connect to the relay server. Not for the reservation or relayed connection, but to (a) learn
// our local public address and (b) enable a freshly started relay to learn its public address.
swarm.dial(relay_address.clone()).unwrap();
block_on(async {
let mut learned_observed_addr = false;
let mut told_relay_observed_addr = false;
loop {
match swarm.next().await.unwrap() {
SwarmEvent::NewListenAddr { .. } => {}
SwarmEvent::Dialing { .. } => {}
SwarmEvent::ConnectionEstablished { .. } => {}
SwarmEvent::Behaviour(BehaviourEvent::Ping(_)) => {}
SwarmEvent::Behaviour(BehaviourEvent::Identify(identify::Event::Sent {
..
})) => {
tracing::info!("Told relay its public address");
told_relay_observed_addr = true;
}
SwarmEvent::Behaviour(BehaviourEvent::Identify(identify::Event::Received {
info: identify::Info { observed_addr, .. },
..
})) => {
tracing::info!(address=%observed_addr, "Relay told us our observed address");
learned_observed_addr = true;
}
// event => panic!("{event:?}"),
_ => {}
}
if learned_observed_addr && told_relay_observed_addr {
break;
}
}
});
swarm
.listen_on(relay_address.clone().with(Protocol::P2pCircuit))
.unwrap();
// match opts.mode {
// Mode::Dial => {
// swarm
// .dial(
// opts.relay_address
// .with(Protocol::P2pCircuit)
// .with(Protocol::P2p(opts.remote_peer_id.unwrap())),
// )
// .unwrap();
// }
// Mode::Listen => {
// }
// }
event_tx
.send(NetworkEvent::LocalPeerID(swarm.local_peer_id().clone()))
.unwrap();
block_on(async {
loop {
futures::select! {
command = command_rx.select_next_some() => match command {
NetworkCommand::Dial(addr) => swarm.dial(
relay_address.clone()
.with(Protocol::P2pCircuit)
.with(Protocol::P2p(addr)),
).unwrap(),
NetworkCommand::Publish(data) => swarm.behaviour_mut().gossipsub.publish(topic.clone(), postcard::to_stdvec(&(rand::thread_rng().gen::<u32>(), data)).unwrap()).map(|_| ()).unwrap(),
},
event = swarm.select_next_some() => match event {
SwarmEvent::ConnectionEstablished {
peer_id, endpoint, ..
} => {
tracing::info!(peer=%peer_id, ?endpoint, "Established new connection");
swarm.behaviour_mut().gossipsub.add_explicit_peer(&peer_id);
}
SwarmEvent::Behaviour(BehaviourEvent::Gossipsub(gossipsub::Event::Message { message, .. })) => {
let peer_id = message.source.unwrap();
let message: Yoke<(u32, Message<'static>), Vec<u8>> = Yoke::try_attach_to_cart(message.data, |c| postcard::from_bytes(c)).unwrap();
event_tx.send(NetworkEvent::Message(peer_id, message)).unwrap();
}
event => event_tx.send(NetworkEvent::Event(event)).unwrap()
}
}
}
})
}
fn generate_ed25519(key_id: u8) -> identity::Keypair {
match std::fs::read(format!("key-{}.protobuf", key_id)) {
Ok(key) => identity::Keypair::from_protobuf_encoding(&key).unwrap(),
Err(_) => {
let key = identity::Keypair::generate_ed25519();
std::fs::write(
format!("key-{}.protobuf", key_id),
key.to_protobuf_encoding().unwrap(),
)
.unwrap();
key
}
}
}

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use std::sync::OnceLock;
use bevy::{prelude::*, tasks::IoTaskPool};
use bevy_egui::egui::Align2;
use bevy_egui::EguiContexts;
use bevy_egui::{egui, EguiClipboard};
use libp2p::{relay, swarm::SwarmEvent, PeerId};
use crate::{
menu::{MenuAssets, MenuData},
networking::{BehaviourEvent, NetworkEvent, NetworkManager},
AppState,
};
pub struct RoomsPlugin;
impl Plugin for RoomsPlugin {
fn build(&self, app: &mut App) {
app.add_systems(OnEnter(AppState::Rooms), setup_rooms)
.add_systems(Update, rooms.run_if(in_state(AppState::Rooms)))
.add_systems(OnExit(AppState::Rooms), cleanup_rooms);
}
}
fn cleanup_rooms(mut commands: Commands, menu_data: Res<MenuData>) {
commands
.entity(menu_data.logo_bw_entity)
.despawn_recursive();
commands.remove_resource::<MenuAssets>();
}
#[derive(Resource, Default)]
struct ChatBuffer {
buffer: String,
history: String,
}
fn rooms(
mut next_state: ResMut<NextState<AppState>>,
mut text_buffer: ResMut<ChatBuffer>,
net_manager: Res<NetworkManager>,
mut clipboard_ctx: ResMut<EguiClipboard>,
mut contexts: EguiContexts,
) {
egui::Window::new("Chat room")
.anchor(Align2::CENTER_CENTER, egui::Vec2::ZERO)
.movable(false)
.show(contexts.ctx_mut(), |ui| {
egui::ScrollArea::vertical().show(ui, |ui| {
ui.label(&text_buffer.history);
});
ui.text_edit_singleline(&mut text_buffer.buffer);
if ui.button("Send").clicked() {
if text_buffer.buffer.starts_with("/dial") {
let address: PeerId = text_buffer
.buffer
.split(' ')
.nth(1)
.unwrap()
.parse()
.unwrap();
net_manager
.command_sender
.send(crate::networking::NetworkCommand::Dial(address))
.unwrap();
} else {
let mut buffer = String::new();
core::mem::swap(&mut buffer, &mut text_buffer.buffer);
net_manager
.command_sender
.send(crate::networking::NetworkCommand::Publish(
crate::networking::Message::Chat {
content: std::borrow::Cow::Owned(buffer),
},
))
.unwrap();
}
text_buffer.buffer.clear();
}
if ui.button("Copy Peer ID").clicked() {
clipboard_ctx.set_contents(net_manager.peer_id.get().unwrap().as_str());
}
});
if let Ok(event) = net_manager.events.try_recv() {
match event {
NetworkEvent::Event(event) => match event {
SwarmEvent::NewListenAddr { address, .. } => {
tracing::info!(%address, "Listening on address");
}
SwarmEvent::Behaviour(BehaviourEvent::RelayClient(
relay::client::Event::ReservationReqAccepted { .. },
)) => {
// assert!(opts.mode == Mode::Listen);
tracing::info!("Relay accepted our reservation request");
}
SwarmEvent::Behaviour(BehaviourEvent::RelayClient(event)) => {
tracing::info!(?event)
}
SwarmEvent::Behaviour(BehaviourEvent::Dcutr(event)) => {
tracing::info!(?event)
}
SwarmEvent::Behaviour(BehaviourEvent::Identify(event)) => {
tracing::info!(?event)
}
SwarmEvent::Behaviour(BehaviourEvent::Ping(_)) => {}
SwarmEvent::OutgoingConnectionError { peer_id, error, .. } => {
tracing::info!(peer=?peer_id, "Outgoing connection failed: {error}");
}
_ => {}
},
NetworkEvent::LocalPeerID(id) => {
std::fmt::Write::write_fmt(
&mut text_buffer.history,
format_args!("Peer ID: {}\n", id),
)
.unwrap();
let mut peer_id = String::new();
std::fmt::Write::write_fmt(&mut peer_id, format_args!("{}", id)).unwrap();
net_manager.peer_id.set(peer_id).unwrap();
}
NetworkEvent::Message(p, m) => {
std::fmt::Write::write_fmt(
&mut text_buffer.history,
format_args!("{:#?}\n", (p, m)),
)
.unwrap();
}
}
}
}
fn setup_rooms(mut commands: Commands) {
let task_pool = IoTaskPool::get();
let (command_tx, command_rx) = flume::unbounded::<super::networking::NetworkCommand>();
let (event_tx, event_rx) = flume::unbounded::<super::networking::NetworkEvent>();
task_pool
.spawn(super::networking::open_network(command_rx, event_tx))
.detach();
commands.insert_resource(NetworkManager {
events: event_rx,
command_sender: command_tx,
peer_id: OnceLock::new(),
});
commands.insert_resource(ChatBuffer::default());
}