From 48b3bfb7310e45f784791e12655520e744433aa7 Mon Sep 17 00:00:00 2001 From: Isaac Mills Date: Mon, 13 May 2024 22:16:22 -0400 Subject: [PATCH] Begin article on the failure of Politburo --- src/capstone.dj | 19 +++++++++++++++++++ templates/css/compute-c23f91.webflow.css | 4 ++++ 2 files changed, 23 insertions(+) create mode 100644 src/capstone.dj diff --git a/src/capstone.dj b/src/capstone.dj new file mode 100644 index 0000000..53208cf --- /dev/null +++ b/src/capstone.dj @@ -0,0 +1,19 @@ +# Politburo: A story of failure. + +Author _Norman Vincent Peale_ once said + +> "Shoot for the moon. Even if you miss, you'll land among the stars."[^Peale] + +What Norman failed to consider was the vastness of space. There aren't any stars between the Earth and the moon. So if you shoot for the moon, and you miss, you're just left floating in space aimlessly. + +This is the story of the Politburo project, a group effort between myself, and Rowan Luti, to make a historically based card game based around the concept of a real-life [Politburo](https://en.wikipedia.org/wiki/Politburo). It was to be a social-deduction card game inspired by [Secret Hitler](https://www.secrethitler.com/), whereby the liberals needed to find out who the fasicasts were before they could pass enough policies to win. The idea was that issues aflicting your country would be placed on the table of the Politburo, and it was your job to use your position at the table, to solve the situation in a way that benefitted you the most. To win, you would have to solve 5 situations, and have a certain level of public opinion. That, to my understanding, was what the game was _supposed_ to be. + +## What happened + +It all came down to skill ceiling, and experience. + +Rowan Luti and his friends are all history bufs, and they love strategy games like [Hearts of Iron 4](https://www.paradoxinteractive.com/games/hearts-of-iron-iv/about), [Foxhole](https://www.foxholegame.com/about-foxhole), and [Kards](https://www.kards.com/). The latter game, Kards, is the only one I've played ever; and the former 2 I have absolutely no experience in. I've never played a strategy game like HOI4 or Foxhole, and I only have the relatively small knowledge of history that I learned from primary school. Rowan, however, knows an order of magnitude more about history than I do. He's the kind of guy where you can ask him a question, and he responds with "pourquoi?" (A french word that translates to "why" in English). He's the kind of guy that knows what the hell the [Politburo of the 17th Congress of the All-Union Communist Party](https://en.wikipedia.org/wiki/Politburo_of_the_17th_Congress_of_the_All-Union_Communist_Party_(Bolsheviks) was. This is knowledge that I absolutely did not possess, but assuming Rowan would do all the game design, and all the cards for the game, we thought that wouldn't matter. + +I, according to a friend of Rowan's, live and breathe programming. I + +[^Peale]: \ No newline at end of file diff --git a/templates/css/compute-c23f91.webflow.css b/templates/css/compute-c23f91.webflow.css index 764e871..f5ef6a8 100644 --- a/templates/css/compute-c23f91.webflow.css +++ b/templates/css/compute-c23f91.webflow.css @@ -12,6 +12,10 @@ code { font-family: 'Fira Code', monospace; } +.content blockquote p { + padding: 10px 20px; +} + .w-layout-blockcontainer { max-width: 940px; margin-left: auto;